//==============================================================================
// General_Anim.txt
//==============================================================================

import Chinese_General_shield_anim.txt
import general_spear_defines.txt

//==============================================================================
define heroglow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Glow Small
		}
	}
}

//==============================================================================
define demonslayer
{
	SetSelector
	{
		TechLogic none/Demon Slayer
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX G Phobos Spear
			}
		}
	}
}

//==============================================================================
define Head
{
	SetSelector
	{
		TechLogic none/Medium Castle/Heavy Castle/Champion Castle
		set hotspot
		{
			version
			{
				Visual Cavalry C Cataphract Head Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry C Halberdier Head Copper
				ReplaceTexture Infantry C Halberdier Head Standard/Infantry C Halberdier Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry C Halberdier Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry C Halberdier Head Iron
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		containLogic
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Hero C General_boreda
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Archer C Crossbowman Standard
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_boreda
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Cavalry C General Copper
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_boreda
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Cavalry C General Bronze
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_boreda
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_carrybored
					ReplaceTexture Cavalry X Lancer Iron/Archer C Crossbowman Standard
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Copper
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_carrybored
					ReplaceTexture Cavalry X Lancer Iron/Cavalry C General Copper
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Copper
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_carrybored
					ReplaceTexture Cavalry X Lancer Iron/Cavalry C General Bronze
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Bronze
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_carrybored
					ReplaceTexture Cavalry X Lancer Iron/hero c general
					ReplaceTexture Cavalry X Lancer Horse Iron/hero c general horse
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim WhirlwindAttack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Hero C General_rallya
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.60 true   
				tag GenericSound 0.60 true   
				tag SpecificSoundSet 0.11 false HeroChineseGeneralSpecial checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Archer C Crossbowman Standard
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_rallya
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.60 true   
				tag GenericSound 0.60 true   
				tag SpecificSoundSet 0.11 false HeroChineseGeneralSpecial checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Copper
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_rallya
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.60 true   
				tag GenericSound 0.60 true   
				tag SpecificSoundSet 0.11 false HeroChineseGeneralSpecial checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Bronze
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_rallya
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.60 true   
				tag GenericSound 0.60 true   
				tag SpecificSoundSet 0.11 false HeroChineseGeneralSpecial checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		containLogic
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Hero C General_walka
					length 0.65
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.20 true	
					tag FootstepLeft 0.65 true	
					tag FootstepRight 0.55 true	
					//-- end auto generated section
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Archer C Crossbowman Standard
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_walka
					length 0.65
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.20 true	
					tag FootstepLeft 0.65 true	
					tag FootstepRight 0.55 true	
					//-- end auto generated section
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Cavalry C General Copper
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_walka
					length 0.65
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.20 true	
					tag FootstepLeft 0.65 true	
					tag FootstepRight 0.55 true	
					//-- end auto generated section
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Cavalry C General Bronze
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_walka
					length 0.65
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.00 true	
					tag FootstepRight 0.20 true	
					tag FootstepLeft 0.65 true	
					tag FootstepRight 0.55 true	
					//-- end auto generated section
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carry
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.60 true
					tag FootstepRight 0.00 true
					tag FootstepLeft 0.95 true
					tag FootstepRight 0.55 true
					//-- end auto generated section
					ReplaceTexture Cavalry X Lancer Iron/Archer C Crossbowman Standard
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Copper
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carry
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.60 true
					tag FootstepRight 0.00 true
					tag FootstepLeft 0.95 true
					tag FootstepRight 0.55 true
					//-- end auto generated section
					ReplaceTexture Cavalry X Lancer Iron/Cavalry C General Copper
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Copper
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carry
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.60 true
					tag FootstepRight 0.00 true
					tag FootstepLeft 0.95 true
					tag FootstepRight 0.55 true
					//-- end auto generated section
					ReplaceTexture Cavalry X Lancer Iron/Cavalry C General Bronze
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Bronze
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carry
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.60 true
					tag FootstepRight 0.00 true
					tag FootstepLeft 0.95 true
					tag FootstepRight 0.55 true
					//-- end auto generated section
					ReplaceTexture Cavalry X Lancer Iron/Hero C General
					ReplaceTexture Cavalry X Lancer Horse Iron/Hero C General Horse
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Hero C General_DeathA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false HeavyFall checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Archer C Crossbowman Standard
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_DeathA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false HeavyFall checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Copper
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_DeathA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false HeavyFall checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Bronze
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_DeathA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false HeavyFall checkVisible 
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		containLogic
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Hero C General_idlea
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Archer C Crossbowman Standard
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_idlea
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Cavalry C General Copper
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_idlea
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
					ReplaceTexture Hero C General/Cavalry C General Bronze
					ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Hero C General_idlea
					connect TopOfHead Head hotspot
					Connect RightHand demonslayer hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carryidle
					ReplaceTexture Cavalry X Lancer Iron/Archer C Crossbowman Standard
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Copper
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carryidle
					ReplaceTexture Cavalry X Lancer Iron/Cavalry C General Copper
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Copper
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carryidle
					ReplaceTexture Cavalry X Lancer Iron/Cavalry C General Bronze
					ReplaceTexture Cavalry X Lancer Horse Iron/Cavalry C General Horse Bronze
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry X LancerH_Carryidle
					ReplaceTexture Cavalry X Lancer Iron/Hero C General
					ReplaceTexture Cavalry X Lancer Horse Iron/Hero C General Horse
					ReplaceTexture Cavalry X Lancer Cape Iron/hero c general cape
					connect TopOfHead Head hotspot
					connect LeftForearm ChineseGeneralShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Hero C General_AttackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.47 true	
				tag GenericSound 0.40 true	
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Archer C Crossbowman Standard
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_AttackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.47 true	
				tag GenericSound 0.40 true	
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Copper
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_AttackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.47 true	
				tag GenericSound 0.40 true	
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Bronze
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_AttackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.47 true	
				tag GenericSound 0.40 true	
				//-- end auto generated section
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Hero C General_FlailA
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Archer C Crossbowman Standard
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_FlailA
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Copper
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_FlailA
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
				ReplaceTexture Hero C General/Cavalry C General Bronze
				ReplaceTexture Hero C General Horse/Cavalry C General Horse Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Hero C General_FlailA
				connect TopOfHead Head hotspot
				Connect RightHand demonslayer hotspot
				connect LeftForearm ChineseGeneralShield hotspot
				Connect HOTSPOT heroglow hotspot
			}
		}
	}
}
